DM Speaks:
The group has done well making their way up the stalactite of Nintr' Zar's House of Srune' Lett. You were able to kill a Draegloth guardian as well as drow priests of the house. However, on floor 5, supposedly 1 floor before Matron Mother Srune' Lyris Lett you encountered 3 Shield Golems which seemed way beyond your capacity.
You start next week in battle with these significant guardians of the house.
On another note, Nint' zar took direction of the Black Dragon Zilvaran to strike each of his party members in the face! Shocking to say he followed the dragon's direction without question.
Irony or not Nint' Zar was killed by the steel guardians and had to be raised by Linli using a personal scroll.
Many bad actions by one member but who cares - HE IS DROW!
We start next week with some knowledge on these Shield Golems.
Immune to any spell or spell-like ability that allows spell resistance.
They have a shield block ability which has a 25% chance per attack by an enemy to cause an electrical charge to strike back at the attacker.
Powerful Blows - Adds 1 1/2 times its strength bonus to damage rolls.
DM Speaks:
I hope the group is successful on this mission, but for selfish reasons. Primarily because of the missions prepared and planned ahead. One I am overwhelmed with excitement to play as it has a great environment, different type of enemy and simply fun terrain. It would certainly be a different type of mission as well as game play.
Another reason is I'd like to see how things play out with the group controlling a house of their own. This is an unknown for me with regards to how you play it. Will you be offensive, defensive or somewhat neutral in your movement within the Menzoberranzan Hierarchy. This also has the yet untold story of Zilvaran leading the house as the Matron Mother. Will this be a good choice, bad choice or something in between. I have some plans for this, but they can change in a games notice depending on how things play out by you.
Finally, I'd like to get involved in some big, hefty, dangerous missions of major renown. A few players have given input on missions and/or journeys they'd love to play and I heard them. These are old school D&D modules. I'm leaning in a certain direction, but depending where the game goes, I may have to jump on another. Yest, undetermined.
Linli Speaks:
Granted Zilvaren's assistance will be useful in destroying these shield golems. However, let us not take this for granted. These shield golems will be attacking not only Zilvaren but us as well. This will be dangerous as I'm sure their attacks will be heavy handed causing significant damage. I will move away from the melee and unleash my spells from a distance. I may need to put up defensive spells initially as being struck just a couple of times may knock me out with their ongoing powerful blow capability.
Is it possible that these guardians of the Matron Mother are more powerful than her?
I thought we where getting 3 things about the golems. We got a 33 for the knowledge roll
Jevan speaks:
We have no way of defeating these Golems...I look to Zilvaren...his might can chew up these trash cans and spit them out at each other.
The only thing we can do is draw their attacks to let him do just that...
DM Speaks:
Many magic items have been used on this journey so far. Five (5) cards were turned over tonight which is a pretty big number week to week.