Jump and Drop Game
This game is similar to Family Feud, but you will only be able to send in 2 answers for each question. Every week I will post a question, and you will send me your best 2 answers. You will gain points for both answers if they are on the board. If not, you gain no points. The winning player is the one with the most points at the end of the game. There are 16 questions, plus an additional 4 questions from you (1 from each of you).
The last two questions of the game will have added value. The next to last question will be double point value and the final question will be triple point value. For these questions you only give 1 answer (not 2). The questions asked will be game related, genre related, rule related, opinion related, my interpretation of you and your character or anything else that could be fun and crazy to ask! Some may be easy while others will not. I must make getting the #1 answer a challenge at times. Maybe not every week, but I will mix up the difficulty.
To summarize, I will post a question on the boards, and you will email me your 2 answers. After receiving the answers (due no later than Friday at midnight – like always), I will post them on the board and reveal the point value for all possible answers. You will gain the points for the 2 answers given if on the board. These points will be cumulative week to week. The winning player is the one with the most points at the end of the game.
There is 1 caveat to the game and that is the Jump and Drop Chip. Each player has 3 Jump and 3 Drop Chips in the game. The Jump Chip allows you to move up one spot on the board from your answer if not the #1 choice and the Drop Chip allows you to move an opposing player down one spot on the board from their answer. This will always gain you more points while your opponent will lose.
You can only use 1 chip per week and if used you must make this point clear in the email sent along with your answer (Friday before midnight). The Chip use must be included when you send in your answer for the week. Below are details of what the Jump and Drop Chips can do:
• Jump Chip Ability (3x): The JUMP ability allows YOU to move up 1 spot on the board from where your LOWER answer of the 2 was. If your LOWER answer was the 3rd best choice and you use this ability you would move that choice up to the 2nd best choice and gain those points instead. The 2nd best choice obviously has more points than the 3rd best so that is why Jumping is a benefit. The JUMP Ability must be sent when you send in your answer before the results are revealed for points. The JUMP ABILITY cannot be used in week #15 and #16.
• Drop Chip Ability (3x): The DROP ability allows you to move 1 player down 1 spot on the board from their highest answer that week. If they picked the #1 answer and you use this chip you would move them down to the 2nd best choice for points. They will move lower on the board for that answer and gain less points. To use the Drop ability, you need to email me what player you are doing this too. You must also email me your decision to Drop an opposing player before the answers are revealed. This should accompany your email with your answer that week. A PLAYER CANNOT DROP MORE THAN 2 SPOTS PER WEEK. If a 3rd drop is requested, it will not occur, and the player will still retain their ability to drop. The first two players that requested the drop will be the ones to use their ability. The DROP ABILITY cannot be used in week #15 and #16.
Winner: The winner gets to choose one of the following winning options:
Option1: 1 Ability Point + 11,000 xp's
Option 2: 1 Magic Item relevant to their character with discussion with the DM + 11,000 xp's
Option 3: Negate 1 Critical Hit + 11,000 xp's
Others:
2nd Place: 7,000 xp's (35% Wammi Chance)
3rd Place: 5;000 xp's (25% Wammi Chance)
4th Place: 3;000 xp's (15% Wammi Chance)
***THE WAMMI ABILITY: THIS HAPPENS AFTER THE GAME ENDS! What is the Wammi? If you do NOT Win you have a chance (if you roll your required %) to move up 1 spot on the final standings and gain that XP benefit instead of your lower position. If you placed 3rd and make your WAMMI roll you gain the 2nd place xp bonus instead of 3rd. GOING FROM 2nd to 1st does not give you the ability to gain any of the special perks only the xp increase.
The WINNER CANNOT BE WAMMI'D, out of their victory.
Question #3: What 2 paint colors do I use most often when I paint minis and terrain?
DM Speaks:
It was good we talked tonight about the Player Question and how it works. It seems everybody at the table tonight understood it and its fun.
IMPORTANT: Send me your proposed questions ASAP so I can review for fairness and leveled responses with points. I am curious to see what you'd ask.
Sean, we can discuss this at the game next week or through email/text if you have questions about this fun new added game option! Everybody thought you'd love it!
Question #2: What are the 2 most important or favorite things for Magister Arbados to have while taking a bath?
1) A waterproof and entertaining book to read – 32 points
2) Melodic music playing - 25 points
3) Relaxation – 20 points
4) A fine bottle of wine – 11 points (SEAN, DAN)
5) A pipe – 7 points (SEAN, JOHN)
6) An automon standing guard - 4 points (MIKE)
7) A beautiful woman bathing him – 1 point (JOHN)
** If a player is only listed 1x above that's because their 2nd answer is not on the board so no points. I think you did very well with the guesses. This question was tricky.
PLAYER POINT TOTAL - After Question #2
Dan: 81 Points
John: 78 Points
Sean: 64 Points
Mike: 50 Points
*Always double check your points as they can only be corrected before the next question points are added.